Add VSCode configuration files for debugging and building with CMake; refactor main.cpp to clean up includes
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3 changed files with 40 additions and 23 deletions
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@ -1,18 +1,12 @@
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <expected>
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#include <fstream>
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#include <functional>
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#include <iostream>
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#include <iterator>
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#include <map>
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#include <mdspan>
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#include <numeric>
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#include <print>
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#include <ranges>
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#include <string>
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#include <string_view>
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#include <vector>
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struct Diagram {
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@ -25,6 +19,7 @@ struct Diagram {
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auto grid() { return GridView(data.data(), height, width); }
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};
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namespace {
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auto printMap(Diagram &diagram) {
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auto grid = diagram.grid();
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for (auto row = 0UZ; row != grid.extent(0); row++) {
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@ -37,7 +32,6 @@ auto printMap(Diagram &diagram) {
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std::println("Width: {}", diagram.width);
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std::println("Height: {}", diagram.height);
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}
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auto parseMap(const std::string &filename) -> std::expected<Diagram, std::string> {
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std::ifstream inputF{filename};
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@ -143,7 +137,7 @@ auto moveMoveablePaper(Diagram &diagram) -> long {
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return totalPaperRemoved;
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}
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} // namespace
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auto main() -> int {
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auto testCase = parseMap("test_input");
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if (testCase) {
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